Good afternoon, this week we have finished assembling last pieces of furniture for our office. It took us more than half a year. Albert also put up a big poster in the graphics department room. I guess it is time for an office-warming party ...
Work this week has been progressing nicely on 0.15. We hope we will be able to start our internal play testing soon, as the team works to close off the rest of the major features. Rseding will be arriving here in Prague next week for another of his infamous visits, and Harkonnen will be joining us shortly after, so the office will be prepared for tackling any issues that may arise. Since we are going to be spending the next period polishing and fixing what we already have, you can look forward to some less interesting FFF posts in the coming days. Take the lack of exiting new topics to cover as a good omen that the whole team's effort is on getting everything ready for the release.
Hello, we have only 2 weeks left before the 0.11.0 release date. It is scheduled to 31. october. All the things in progress are starting approach the finish line, but as always before the release, it will be tight.There are quite a lot of things we want to deliver and multiplayer (mainly for lan and low ping games until 0.12 don't forget!) is one of those, not even mentioning the backlog of bugfixes we need to go through before the release.
Hello, we are still here, working on the game.
With most of the team away for Gamescom or vacation, I have the pleasure of writing a Friday Facts for you this week.
Hello, magical edition of Friday Facts doesn't bring The Answer to the Ultimate Question of Life, the Universe, and Everything, but it does bring news from our studio and development efforts. Kovarex came back from Greece for couple of days before going on another vacation - a small Go camp in Czech republic. Me and Albert we took the opportunity of beatiful weather on Sunday and did a trip to Hazmburk castle ruins not far from Prague. On our way back we stopped at my parents' summer house for relax and loads of home grown fruits :D Oddly enough the following next two paragraphs have the same titles as in the last edition of Friday Facts :)
Today's edition of the Friday Facts has been written by Blue Cube, enjoy! Hello fellow Factorians! I'm breaking away from our magnificent testing / team building session here at our office to bring you more babbling about the development of your favourite game. This time there will be less of the regular "fixing bugs, fixing multiplayer, designing spaceships" theme from the past weeks and the post will be a little more technical, focusing on the workings of our magical multiplayer code.
Hello, if we have any circuit lovers reading, this is another dose of facts for you.
Hello, as you could expect this Friday facts is mainly about our fight with the avalanche of bug reports, which is actually not as huge as we expected it to be to be honest. We released 0.16.7 yesterday, and this will probably be the last update for a while. Most of us now are taking a break, enjoying the festivities, and visiting our friends and family.